Simultaneously moving cops and robbers

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چکیده

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Simultaneously moving cops and robbers

In this paper we study the concurrent cops and robber (CCCR) game. CCCR follows the same rules as the classical, turn-based game, except for the fact that the players move simultaneously. The cops' goal is to capture the robber and the concurrent cop number of a graph is defined the minimum number of cops which guarantees capture. For the variant in which it it required to capture the robber in...

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Cops, robbers, and infinite graphs

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We consider several variants of the classical Cops and Robbers game. We treat the version where the robber can move R > 1 edges at a time, establishing a general upper bound of n/α √ log α , where α = 1 + 1 R , thus generalizing the best known upper bound for the classical case R = 1 due to Lu and Peng. We also show that in this case, the cop number of an n-vertex graph can be as large as n 1 R...

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ژورنال

عنوان ژورنال: Theoretical Computer Science

سال: 2016

ISSN: 0304-3975

DOI: 10.1016/j.tcs.2016.06.039